Project Archive
This page contains an archive of all projects done in critical making courses. Unfortunately, links will go dead at some point so if you come across one, and you are the author of the project, just send me a message and I'll update the link.
2021 / 2022 (C13)
Fall 2021
Critical Making Foundations: Finding Your Superpower Through Digital and Physical Making
- Digital Fashion by Trent Schultz
- Sweet Home Alabama by John O'Neil
- Posterized Laser Cut by McKindsay Dow
- Betty White Twitter Bot by Sarah Jacobson
- The Container Problem by Lily Kim
- The birth of a new robot. by Mickey De Hass
- Pet2O on to go by Alex Steele
- Arbitron — Flash Loan Arbitrage Cryptocurrency Trading Bot by Cameron Palmer
- Parametric Waves by Olivia Trujillo
- Apple Stopwatch by Aaron McCoy
- Laser Cut Stand for Synthesizer by Danny Shanahan
- A new way to lamp by Caroline Pozo
Spring 2022
Immersive Media Design: Designing for Extended Realities
- Torment 3D Animation by Sarah Jacobson
- Good Guys, Bad Guys by Trent Schultz
- Character Design by McKindsay Dow
- Nike Running Campaign by Olivia Trujillo and Aaron McCoy
- Headspace Campaign by Caroline Pozo
Hardware UX: Designing Connected, Responsive, and Interactive Experiences
- Brighter boards, brighter slopes by Mickey De Haas and John O'Neil
- cüco x Raspberry Pi 4 by Trent Schultz
2020 / 2021 (C12)
Fall 2020
Critical Making 1: Finding Your Superpower Through Digital and Physical Making
- 3D Printed Car: Final Form by Mark Banzhoff
- A Bike For a Lifetime by Mateo Barroetavena
- Drynamic Bag Creation by Cal Brackin
- Novel breast MRI system and the B.R.A.V.E. by Arielle Castro
- RuffGuy Dog Apparel by Karlie Cronin
- Web Portfolio Design Final Project by Hudson Fega
- Design Portfolio from Scratch by Bella Fidjeland
- The Ultrasonic Selfie Stick by Caleb Hammel
- All Your Holiday Needs in a Box! by Natalie Jackson
- Chameleon Prosthetics by Cody King
- I Couldn’t Find the Perfect Commuter Backpack, So I Built One. by Heather Kraft
- Welcome to Stems: A Site for Plant Lovers by Katie Kreider
- HM Designs Website Portfolio by Haley Mordini
- Home Made Hand Soap by Mye Ponrattanasiri
- Color Me In: An Interactive Exploration of Abstraction and Play by Devva Saunders
- Beatbox to Real Drums by Max Vecchitto
- Brown Recluse on the Big Screen by Jacque Walo
- Chinese Moon-shaped Fan by Renee (Yuan) Zhuang
Spring 2021
Critical Making 2: Immersive Media Design
- Jacquemus x Adidas mock motion fashion ad campaign by Arielle Castro
- Tuniverse: An Immersive Music Experience by Katie Kreider, Max Vecchitto, Mark Banzhoff
- Chicago 3D Model by Cody King
- My Perception Through the Lens of Isometric rooms & environments: The Update by Devva Saunders
- Emet: an AR Van Manual by Heather Kraft
- EMET Van AR App by Caleb Hammel
- Fishing VR Game by Yuan Zhuang
- The Brown Recluse Trailer by Jacque Walo
- Lo-Fi Animation by Mye Ponrattanasiri
- Digital Art + NFTs by Hudson Fega
- A Virtual Landscape by Mark Banzhoff
Critical Making 3: Parametric Product Design
- Riding Trash by Mateo Barroetavena
- Nightlight Prototype by Karlie Cronin
- Sketch to Visualization Workflow by Cal Brackin
- Matique Art Gallery by Haley Mordini and Bella Fidjeland
- CM Parametric Product Design Final: Truchet Puzzle by Natalie Wells
2019 / 2020 (C11)
Fall 2019
Critical Making 1: Finding Your Superpower Through Digital and Physical Making
- Making The Scheherazade Nightgown by Gia Almuaili
- Exploring 3D printing on fabric by Yvonne Danyluck
- A Sweet Change by Vanessa Frye
- VR Gallery by Min Kim
- Wrapping Up by Megan Kwiatkowski
- The Illusion of Life 1.0 by Nick Lunt
- Rethinking the Kitchen by Aitana Rothfeld
- Metamorphosis of Chocolate by Josh Sheetz
- Mapping World Literature with Mapbox by Tess Stevens
- Bear the Necessities by Caro Beresford-Wood
- Google Trips by Yeon Choi
- Facing Your Fears Virtually by Steven Douglas
- Sonic Shell by Mark Grundberg
- 5000 Snowflakes by Clayton Kenney
- ANALOG TECH by Dave Laskowski
- Reducing Visual Complexity by Derek Palmer
- Spatial UX in Rhino by Nicole Tang
- Desk Lamp by Yangmin Zhang
Spring 2020
Critical Making 2: Immersive Media Design
- AR Service Dog Simulation by Gia Almuaili
- Our Ocean by Caro Beresford-Wood
- AR Illustration by Yeon Choi
- Stuttering VR Exposure Therapy by Steven Douglas
- AR Race Game by Min Kim
- Addressing Depression: Empathy Through VR by Megan Kwiatkowski
- The Illusion of Life 2.0 by Nick Lunt
- Data Visualization and the Corona Conversation by Derek Palmer
- AR Book Map by Tess Stevens
- Spatial UX in Rhino 3D - by Nicole Tang
- AQUA Brand Animation by Yangmin Zhang
Critical Making 3: Parametric Product Design
- Old Meets New: Applications of Creative Technology by Yvonne Danyluck
- Easy Breezy(ish) by Vanessa Frye
- Fountain of Hygene: Redesigning the Hand Sanitizing Experience by Mark Grundberg
- Parametric Design + Projection Mapping by Clayton Kenny
- Vertical Hex Storage by Dave Laskowski
- House Able by Aitana Rothfeld
- Audio Visualization by Josh Sheetz
2018 / 2019 (C10)
Fall 2018
- Final Project Showcase, Dec 12th, 2018
- I AM WHAT I WISH (Art Installation) - by Jonas Escobedo, Allison Spiegel, Makenna Considine
- Dictionary Game - by Karen McClellan
- Marshmallow Crossbow / Demo - by Hanshu Zhou
Spring 2019
- Welcome Home - by Kelly Phillips
- The Joy of Bob - by Diamond Alexander
- Rock Paper Scissor Remix - by Allison Spiegel
- Hive Brand Ice Cream (Ice Cream / Packaging Design) - by Makenna Considine
- Interactive LED Music Visualizer - by Hanshu Zhou
2017 / 2018 (C9)
Fall 2017
- Breathe - A Kinetic Wall Installation - by Nikki Cavalier
- Typography Cookie Cutters - by Sarah Safranski
- 3D Topographic Modeling - by Erin Pfeifer
Spring 2018
- Effugium Escape Room by Jim Murphy & Meredith Fong
- Forum - The stories you need to hear by Nick Balderston & Matt Isola
- Seasons - A VR Experience - by Nikki Cavalier
- Ovulation Tracking Smart Device - by Sarah Safranski, Rebekah Sosa
- Stress Map - by Matt Isola
- FOUReANDa (Web Based Synth/Sequencer) - by Nick Balderston
- Little Peanuts Cooking Kit: Healthy Eating Begins with Play - by Sarah Safranski