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Week 1: Jan 10

Jan 10 | Location: Zoom Meeting

Agenda

  • Welcome back!
  • Changes to the website. As always its a work in progress. Updating more this week.
  • Course overview and discussion
    • Most things are the same as the Fall semester in terms of weekly assignments and in class work sessions.
    • Course format - More research oriented discussion and making. What's your question? Each week you should bring something new to the table to share. Articles, interesting projects, new tools and workflows, etc.
    • Each week we will spend time looking at the research you are doing and progress you are making towards your weekly goals.
    • The schedule will evolve and shift based on the ebbs and flows of the group and our interests.
  • Project archive
  • Lets talk tools
  • Lets look at Unity

Assignment 1: Unity Essentials

This week you will begin working with the Unity game engine. This tool is extremely powerful and user friendly. Follow the tutorials listed below to get started.

Part 1: Foundations

  1. Signup for a Unity account and request a free Pro license. Apply for the Unity Student plan here.
  2. Once you are able to log into your account, access the Unity Essentials learning pathway and work through the first mission titled "Get Started with Unity". Look for the projects "Start creating" and "Start learning". This will give you a basic understanding of how to install and use Unity Hub, how to install Unity, how to run sample projects, how to use the Unity editor, and how to install packages. Once you feel a little comfortable with the editor you are ready to work on part 2.

Part 2: Roll-a-Ball

Work through and complete the Roll-a-Ball tutorial project. This will take about 2-3 hrs to complete.

Useful Resources

Deliverable:

There is no required blog post for this week but you can document your progress with one if you like. I will assume you have worked through these resources and have an understanding of the content.

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